It pretty great, and fun!
I would recommend adding sounds and maybe music to add a little life to it.
It pretty great, and fun!
I would recommend adding sounds and maybe music to add a little life to it.
thanks, im not good with music yet but if i get better with songs i will add some (sound effects too).
It's a nice game, but the RNG ruins it, you can have a red right behind a green, and you can't get rid of it unless you attack the green.
Also, this doesn't fit on computer monitors, since it's mobile oriented, I would just recommend scaling it down, I don't have experience with this, so I don't know if you can or not...
It does fit computer monitors, the issue is the lack of default fullscreen support on NG.
I see what you mean by the RNG and I thought about it while designing.
In order to keep the semi randomness it was a compromise otherwise it would be much too linear and predictable like a traditional game. Also it represents market volatility which is the theme of the game. You don't necessarily have to get rid of for example a red if is right behind a green if you left enough room for price to move or used the market mover to destroy the green to get to the red, or contact a lower green order to bias price up.
Thanks for the feedback, if you know anyone with more of a finance/economics background they might understand it more.
Not a bad game, just wish the controls weren't so trash.
Controls should have been WASD top down instead of like steering a car.
Also for some reason I feel sad while playing this, idk, when I first saw the statues I started feeling hopeless for the people. Same goes for the ending screen, just seeing a guy there lie down and raising his hand at the statue really got me.
7/12/22 EDIT: Damn I was harsh
Maybe I went a tiiiiny bit overboard with the final images, who knows. Sorry for making you feel bad and thank you for your feedback!
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A green lizard with beedy yellow eyes, and large frills on my face, my dreams are large, but not ambitious.
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Joined on 5/18/21